Friday, December 4, 2009

Continuity, a student-made game and brilliant Time-Waster


The game's website would suggest it's a student effort, but a quick search on the Web returns nothing else of interest.

Continuity is a very minimal Flash game reminiscent of those stick-man animations that you know and love from the Internet days of yore. The only task is to get through the door, picking up a key on the way. But there's a twist; there's always a twist.

The key mechanic of this game is the shifting of tiles -- a bit like one of those annoying puzzles where you have to re-arrange eight pieces in an array of nine spaces. But in Continuity, once you've got the blocks (or 'cards') into the right position, you hit space bar and travel into the game world itself.
Once there, you have to navigate the environment by jumping and running. There are holes you have to avoid, and you can only move between the blocks in specific directions (but it's never one-way -- you simply can't move between some blocks). The trick, then, is moving blocks, zooming in and moving around the world with your stickman, and then zooming back out to manipulate the blocks again to eventually reach the end point.

It's surprisingly fun, very unique, and well worth a quick poke! I almost forgot: the music is really fantastic too. If it's an original composition, I tip my hat to you sir!

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